Month

December 2017

Using the Fluent Design System in a minesweeper game

In this blog post I would like to show you how to use Acrylic, Reveal highlight and Connected Animations using the Fluent Design System that comes with the Fall Creators Update of Windows 10. The Fluent Design System is a… Continue Reading →

Achievement Unlocked: Microsoft MVP

A couple of months ago, two befriended MVPs put me up for nomination.¬†And, finally,¬†yesterday the highly awaited email arrived: I’m so honored to being part of this absolutely great team of people that inspire so many developers! I hope, with… Continue Reading →

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